Stamuppdrag: Skillnad mellan sidversioner
Ingen redigeringssammanfattning |
Ingen redigeringssammanfattning |
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Även om de övergripande målen av uppdragen är begränsade, kommer de uppsatta mängderna (t.ex. byggnader att konstruera) växa efterhnad som spelaren funnits på världen längre. | |||
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Versionen från 19 juni 2017 kl. 11.01
Stamuppdrag
Varje vecka får medlemmar i en stam få ett slumpmässigt uppdrag för att tjäna ytterligare Prestige. Varje uppdrag är uppdelat i tre olika milstolpar. Spelarna får dessa uppdrag som ikoner liknande det kända uppdraget. Dessa stamuppdrag visar det individuella målet för varje spelare och inte det för stammen.
Även om de övergripande målen av uppdragen är begränsade, kommer de uppsatta mängderna (t.ex. byggnader att konstruera) växa efterhnad som spelaren funnits på världen längre.
For every milestone a player reaches he will be rewarded with Prestige immediately after reaching it. If a player reached all milestones, he has to wait for the next tribe quest. The tribe will be rewarded with Prestige when the timer for the current quest expires. hich is calculated by the average of all the tribe members' progress. The progress is measured by the milestones all tribe members reached. Not participating, or failing to reach the first milestone in the active quest is calculated as "0" (no milestone). The tribe progress is visualized on the Tribe Skills screen.
How to read the graphic:
- Tribe progress between 1 and 2: All tribe members reached the first milestone.
- Tribe progress 2: All tribe members reached the second milestone and so on.
- Following that a tribe will get no Prestige if no member reached the first milestone.
Please remember: The milestones for each quest depend on the time a player is playing on a world. So player can have different milestones. Currently 6 tribe quests are available which will be activated randomly for each tribe.
Quest | Description | Hints |
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Recruit units (population) | Recruit units in any of your villages until you reach the required population usage |
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Defeat units (population) | Defeat units (by population usage) either in offensive or defensive battles |
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Spend resources | Spend resources anywhere in the game to complete this goal |
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Attack barbarians (minimum 20 pop) | Attack barbarian villages ensuring that the attack consists of at least 20 population |
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Loot resources | Loot resources from other villages | - |
Construct buildings | You can construct buildings in your Village Headquarters |
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The values for the milestones increase weekly and are capped after playing on a world for 52 weeks.